Work

Selected work and CV

Architectural designer with a Master's from the University of Malta, working at the intersection of thinking and making — from fabrication and product design to visualization, computer vision, and front-end development. Freelance practice centres on digital workflows: 3D-rendered visuals and design packages for architectural firms and product designers, alongside collaborations through Bloc, Indicode, and vizwali.

2020 – present

Self-employed designer and developer

Nick Theuma

Collaborating with local design firms on research and commercial projects from product to architectural and urban scale. Digital practice focused on 3D visualisation, interactive previews, fabrication-aware design packages, and production tooling for architects and product designers. Clients and collaborators include Nidum, Forward Architects, Valentino Architects, Openworkstudio, Halmann Vella, SAW Ltd., Luke Azzopardi Studio, Tina Mifsud, and Marlon Tabone.

2016 – present

Founding member

Bloc

Design collaborative working across interiors, fashion, and digital media — bridging spatial design with visual and interactive output.

2018 – 2020

Designer / fabricator

Dfab Studio / Mattermake

Design and fabrication projects with an emphasis on parametric logics, digital making, and buildable geometry for studio and client work.

2014 – 2017

Junior architect

C&K Architects

Architectural design, planning submissions, and office management within a Maltese practice context.

2010 – 2019

Education

University of Malta / De La Salle / St Edward's College

Master in Architectural Design, University of Malta (2019). Degree in the Built Environment (2016). Diploma in Design Foundation Studies (2013). Higher Secondary at De La Salle Sixth Form — Pure Maths, Physics, and Art (2012). Secondary education at St Edward's College (2010).

2015 – 2019

Awards and activities

Selected

Shortlisted for the Architectural Dissertation Award at the Premju Emmanuele Luigi Galizia (2019). Tutor for Conversatism at Re:EASA in Rijeka, Croatia (2018). Head of Tech for TEDxUniversityofMalta: Curating Curiosity (2017). Winner of GameDev 2016 at Saint Martin's Institute of Higher Education for the mobile game HighRise. Public Relations officer at SACES (2015 – 2016).

Ongoing

Tools and languages

Practice stack

Graphic: Photoshop, Premiere, InDesign, Illustrator, Lightroom, After Effects. 3D / CAD: 3ds Max, Blender, Rhino + Grasshopper, Revit, AutoCAD, SketchUp. Realtime / audio: Unity, Unreal, Audacity, Tracktion. Spoken: English and Maltese (native). Code: C#, Java, Python, Ruby; proficient in CSS, HTML, JavaScript, React, Django.